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On-the-fly Vertex Reuse for Massively-Parallel Software Geometry Processing.

, , , , , and . Proc. ACM Comput. Graph. Interact. Tech., 1 (2): 28:1-28:17 (2018)

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Dynamic Load Balancing in Distributed Virtual Environment., and . Eurographics (Short Presentations), Eurographics Association, (1998)The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines., , , and . VMV, page 529-536. Aka GmbH, (2003)Anywhere Interfaces Using Handheld Augmented Reality., and . Computer, 45 (7): 26-31 (2012)Augmented reality agents for user interface adaptation., and . Comput. Animat. Virtual Worlds, 19 (1): 23-35 (2008)Ray prioritization using stylization and visual saliency., , , , , and . Comput. Graph., 36 (6): 673-684 (2012)Learning Effective Sparse Sampling Strategies using Deep Active Sensing., , , and . VISIGRAPP (4: VISAPP), page 835-846. SCITEPRESS, (2020)MAUI: Tele-assistance for Maintenance of Cyber-physical Systems., , , , and . VISIGRAPP (5: VISAPP), page 800-812. SCITEPRESS, (2020)Animation and Visualization - Current Status and Trends., and . EUROSIM, page 55-64. Elsevier, (1995)Remote Collaboration Using Augmented Reality Videoconferencing., , and . Graphics Interface, volume 62 of ACM International Conference Proceeding Series, page 89-96. Canadian Human-Computer Communications Society, (2004)OpenTracker: A flexible software design for three-dimensional interaction., and . Virtual Reality, 9 (1): 79-92 (2005)