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Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality.

, , , , and . VR, page 49-56. IEEE Computer Society, (2018)

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Anatomic Hepatectomy Planning through Mobile Display Visualization and Interaction., , , and . MMVR, volume 173 of Studies in Health Technology and Informatics, page 111-115. IOS Press, (2012)Characterizing Asymmetric Collaborative Interactions in Virtual and Augmented Realities., , and . VR, page 127-135. IEEE, (2019)Disambiguation Canvas: A Precise Selection Technique for Virtual Environments., , , , and . INTERACT (3), volume 8119 of Lecture Notes in Computer Science, page 388-405. Springer, (2013)The Critical Role of Self-Contact for Embodiment in Virtual Reality., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (4): 1428-1436 (2018)A Deep Learning Approach for Classification of Reaching Targets from EEG Images., , , , , , , and . SIBGRAPI, page 178-184. IEEE Computer Society, (2017)Augmented Reality Visualization of Joint Movements for Physical Examination and Rehabilitation., , , , and . VR, page 537-538. IEEE Computer Society, (2018)Augmented Reality Visualization of Joint Movements for Rehabilitation and Sports Medicine., , , , and . SVR, page 114-121. IEEE, (2018)Collaborative 3D manipulation using mobile phones., , , , and . 3DUI, page 279-280. IEEE Computer Society, (2016)Self-attribution of distorted reaching movements in immersive virtual reality., , , , and . Comput. Graph., (2018)Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices., , , , and . 3DUI, page 264-265. IEEE Computer Society, (2017)