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Informatische Bildung in Praxisphasen des Sachunterrichts in NRW.

, , , , , , , , and . INFOS, volume P-313 of LNI, page 241-250. Gesellschaft für Informatik, Bonn, (2021)

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Students' Conceptions of Object-Oriented Programming in the Context of Game Designing in Computing Education: Design of a Ph.D. Research Project to Explore Students' Conceptions in a Long-Term Study., and . SIGCSE, page 1290. ACM, (2021)Stereotypes of Secondary School Students Towards People in Computer Science., , , and . OCCE, volume 595 of IFIP Advances in Information and Communication Technology, page 46-55. Springer, (2020)How Does an Educational IDE Influence Students' Conceptions of Object-Oriented Programming?: Design of a Ph.D. Research Project to Explore Secondary School Students' Conceptions of OOP.. WiPSCE, page 8:1-8:2. ACM, (2019)Informatische Bildung in Praxisphasen des Sachunterrichts in NRW., , , , , , , , and . INFOS, volume P-313 of LNI, page 241-250. Gesellschaft für Informatik, Bonn, (2021)Students' Conceptions of Programming in the Context of Game Design., and . OCCE, volume 642 of IFIP Advances in Information and Communication Technology, page 79-90. Springer, (2021)Discipline-Specific Language Learning in a Mainstream Computer Science Classroom: Using a Genre-Based Approach., and . WiPSCE, page 25:1-25:4. ACM, (2019)Die Befähigung zum Darstellungswechsel im Informatikunterricht als Aufgabe der Fach- und Sprachförderung?!, , and . INFOS, volume P-336 of LNI, page 177-186. Gesellschaft für Informatik, Bonn, (2023)What do Students Want to Know About the Digital World?: Investigating Students' Interest in CS through self-generated Questions., , and . WiPSCE, page 12:1-12:10. ACM, (2021)Änd It's Just That Many Girls Don't Follow As Good or Aren't Able to Follow.": A Single Case Study to Explore Habitual Orientations of Computer Science Teachers., , and . WiPSCE, page 7:1-7:2. ACM, (2021)How to Reveal Students' Conceptions of Programming and Designing Digital Games., and . WiPSCE, page 25:1-25:2. ACM, (2022)