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Distraction-related EEG dynamics in virtual reality driving simulation.

, , , , , , and . ISCAS, page 1088-1091. IEEE, (2008)

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PFML-based Semantic BCI Agent for Game of Go Learning and Prediction., , , , , , , , , and 1 other author(s). CoRR, (2019)Estimating the Level of Motion Sickness Based on EEG Spectra., , , and . HCI (20), volume 6780 of Lecture Notes in Computer Science, page 169-176. Springer, (2011)EEG-Based Motion Sickness Estimation Using Principal Component Regression., , , and . ICONIP (1), volume 7062 of Lecture Notes in Computer Science, page 717-724. Springer, (2011)An fMRI study of abrupt-awake episodes during behavioral microsleeps., , , , and . EMBC, page 5060-5063. IEEE, (2011)Computational intelligent brain computer interaction and its applications on driving cognition., , and . IEEE Comput. Intell. Mag., 4 (4): 32-46 (2009)Neural Activities Classification of Human Inhibitory Control Using Hierarchical Model., and . Sensors, 19 (17): 3791 (2019)Generalized EEG-Based Drowsiness Prediction System by Using a Self-Organizing Neural Fuzzy System., , , , and . IEEE Trans. Circuits Syst. I Regul. Pap., 59-I (9): 2044-2055 (2012)Adaptive EEG-Based Alertness Estimation System by Using ICA-Based Fuzzy Neural Networks., , , , , , and . IEEE Trans. Circuits Syst. I Regul. Pap., 53-I (11): 2469-2476 (2006)Wireless and Wearable EEG System for Evaluating Driver Vigilance., , , , , , and . IEEE Trans. Biomed. Circuits Syst., 8 (2): 165-176 (2014)Visual Appearance Modulates Prediction Error in Virtual Reality., , , , , , and . IEEE Access, (2018)