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Cross-modal 3D Shape Generation and Manipulation., , , , , , , and . ECCV (3), volume 13663 of Lecture Notes in Computer Science, page 303-321. Springer, (2022)NeROIC: neural rendering of objects from online image collections., , , , , and . ACM Trans. Graph., 41 (4): 56:1-56:12 (2022)Array Bounds Check Elimination for Java Based on Sparse Representation., , and . SERA, page 189-196. IEEE Computer Society, (2009)ARCH: Animatable Reconstruction of Clothed Humans., , , , and . CVPR, page 3090-3099. Computer Vision Foundation / IEEE, (2020)S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling., , , , , , , and . CVPR, page 13284-13293. Computer Vision Foundation / IEEE, (2021)Monocular Real-Time Volumetric Performance Capture., , , , , and . ECCV (23), volume 12368 of Lecture Notes in Computer Science, page 49-67. Springer, (2020)Enabling Privacy-Preserving and Publicly Auditable Federated Learning., , , , , , and . ICC, page 5178-5183. IEEE, (2024)R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis., , , , , , and . ECCV (31), volume 13691 of Lecture Notes in Computer Science, page 612-629. Springer, (2022)PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization., , , , , and . ICCV, page 2304-2314. IEEE, (2019)Auto-Conditioned Recurrent Networks for Extended Complex Human Motion Synthesis., , , , , and . ICLR (Poster), OpenReview.net, (2018)