Author of the publication

Understanding users' motivations to engage in virtual worlds: A multipurpose model and empirical testing.

, , , , and . Comput. Hum. Behav., 28 (2): 484-495 (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Satisfaction with virtual worlds: An integrated model of experiential value., , , , and . Inf. Manag., 48 (6): 201-207 (2011)Mashups in Second Life @ VU., , , and . GAMEON, page 130-134. EUROSIS, (2007)Does a contextualized theory of planned behavior explain why teenagers stay in virtual worlds?, , , , and . Int. J. Inf. Manag., 34 (5): 567-576 (2014)Debating big data: A literature review on realizing value from big data., , , and . J. Strateg. Inf. Syst., 26 (3): 191-209 (2017)Social Media in B2B Financial Services: A Matter of Trust and Responsiveness?, , , and . Bled eConference, page 3. (2012)Social Network Influences on Technology Acceptance: A Matter of Tie Strength, Centrality and Density., , , and . Bled eConference, page 40. (2010)Virtual Team Work., , and . Commun. Res., 43 (2): 180-210 (2016)Lost in space? Cognitive fit and cognitive load in 3D virtual environments., , , , and . Comput. Hum. Behav., 29 (3): 1054-1064 (2013)Resourcing with data: Unpacking the process of creating data-driven value propositions., , , , and . J. Strateg. Inf. Syst., 31 (4): 101744 (2022)Mind The Gap: Importance-Performance Gaps As Determinants Of User Satisfaction With Information Systems., , , and . ECIS, page 38. (2013)