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Measuring the Maturity of BizDevOps.

, , , and . QUATIC, volume 1266 of Communications in Computer and Information Science, page 199-210. Springer, (2020)

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Trivial.gz: A Web-Based Collaborative Game to Promote Galician Culture., , , and . WEBIST (2), page 67-73. INSTICC Press, (2008)Pivot Selection for Median String Problem., , and . CoRR, (2020)How to Retire and Replace a Software Product Line., , , , and . SPLC (A), page 275-286. ACM, (2023)A Software Product Line for Digital Libraries., , , , and . WEBIST, page 381-389. SCITEPRESS, (2020)Adaptive Governance Model with a Sociotechnical Approach., , and . HICSS, page 5877-5886. ScholarSpace, (2023)Development of Digital Libraries with Software Product Line Engineering., , , , and . J. Web Eng., (2021)Clustering-Based Similarity Search in Metric Spaces with Sparse Spatial Centers., , , , and . SOFSEM, volume 4910 of Lecture Notes in Computer Science, page 186-197. Springer, (2008)Reverse k-Nearest Neighbors Centrality Measures and Local Intrinsic Dimension., , and . SISAP, volume 12440 of Lecture Notes in Computer Science, page 270-278. Springer, (2020)Similarity Search Using Sparse Pivots for Efficient Multimedia Information Retrieval., , , and . ISM, page 881-888. IEEE Computer Society, (2006)A Web-Based Version of a Trivial Game to Promote Galician Culture., , , and . WEBIST (Selected Papers), volume 18 of Lecture Notes in Business Information Processing, page 242-252. Springer, (2008)