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Designing IDE Interventions to Promote Social Interaction and Improved Programming Outcomes in Early Computing Courses., , and . ACM Trans. Comput. Educ., 22 (1): 2:1-2:29 (2022)A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations., and . Software Visualization, volume 2269 of Lecture Notes in Computer Science, page 227-240. Springer, (2001)Evaluating Visualization Environments: Cognitive, Social, and Cultural Perspectives.. Handbook of Human Centric Visualization, Springer, (2014)An empirical investigation into the design of auditory cues to enhance computer program comprehension., , and . Int. J. Hum. Comput. Stud., 69 (12): 820-838 (2011)On the design of an educational infrastructure for the blind and visually impaired in computer science., , and . SIGCSE, page 571-576. ACM, (2011)OSBLE+: A Next-Generation Learning Management and Analytics Environment for Computing Education., and . SIGCSE, page 5. ACM, (2016)In Situ Identification of Student Self-Regulated Learning Struggles in Programming Assignments., , , , , and . SIGCSE, page 467-473. ACM, (2021)Towards Modeling Student Engagement with Interactive Computing Textbooks: An Empirical Study., , , , , and . SIGCSE, page 914-920. ACM, (2021)End-user programming as translation: an experimental framework and study., , and . HCC, page 47-49. IEEE Computer Society, (2003)An Exploratory Comparison of the Roles of Representations in Face to Face and Online Collaborative Learning., , and . HICSS, page 35. IEEE Computer Society, (2003)