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PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers., , and . CHI, page 80. ACM, (2019)Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit., , , , , and . ACM Trans. Comput. Hum. Interact., 29 (2): 15:1-15:39 (2022)A Viewpoint on the Societal Impact of Everyday Augmented Reality and the Need for Perceptual Human Rights., , , , , and . IEEE Secur. Priv., 22 (1): 64-68 (January 2024)The Dark Side of Perceptual Manipulations in Virtual Reality., , , , , , and . CHI, page 612:1-612:15. ACM, (2022)Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders., , , and . AVI, page 35:1-35:9. ACM, (2022)Evaluating and Updating a Design Space for Augmented Reality Television., , , , and . IMX, page 79-94. ACM, (2022)Augmenting a Nature Documentary with a Lifelike Hologram in Virtual Reality., , , , and . IMX, page 275-280. ACM, (2022)I Am The Passenger: Challenges in Supporting AR/VR HMDs In-Motion., and . AutomotiveUI (adjunct), page 251. ACM, (2017)Can Visual Motion Presented in a VR Headset Reduce Motion Sickness for Vehicle Passengers?, , , , , and . AutomotiveUI (Adjunct Proceedings), page 114-118. ACM, (2022)Can Gender and Motion Sickness Susceptibility Predict Cybersickness in VR ?, , , , and . VRW, page 277-282. IEEE, (2023)