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Feeling Colours: Crossmodal Correspondences Between Tangible 3D Objects, Colours and Emotions.

, , , , and . CHI, page 187:1-187:12. ACM, (2021)

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Audio-Vision Substitution for Blind Individuals: Addressing Human Information Processing Capacity Limitations., and . J. Sel. Topics Signal Processing, 10 (5): 924-931 (2016)Feeling Colours: Crossmodal Correspondences Between Tangible 3D Objects, Colours and Emotions., , , , and . CHI, page 187:1-187:12. ACM, (2021)Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task., , , , , , and . CHI, page 721:1-721:19. ACM, (2024)Climb-o-Vision: A Computer Vision Driven Sensory Substitution Device for Rock Climbing., , and . CHI Extended Abstracts, page 416:1-416:7. ACM, (2022)Immersive virtual environments and embodied agents for e-learning applications., , and . PeerJ Comput. Sci., (2020)Seeing `Where' through the Ears: Effects of Learning-by-Doing and Long-Term Sensory Deprivation on Localization Based on Image-to-Sound Substitution, , , and . PLoS ONE, 3 (3): e1840-- (2008)REVEAL: REal and Virtual Environments Augmentation Lab @ Bath., , , , , , , , and . CHI Extended Abstracts, page 470:1-470:4. ACM, (2023)An approach to reducing distance compression in audiovisual virtual environments., , and . SIVE@VR, page 1-6. IEEE, (2017)Shaping The Future: Developing Principles for Policy Recommendations for Responsible Innovation in Virtual Worlds., , , , , , , and . CHI Extended Abstracts, page 488:1-488:6. ACM, (2024)Can Gaze Inform Egocentric Action Recognition?, , , , and . ETRA, page 33:1-33:7. ACM, (2022)