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Spatial Perception in Virtual Environments: Evaluating an Architectural Application.

, and . VRAIS, page 33-40. IEEE Computer Society, (1993)

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"Conflicting" Motion Cues to the Visual and Vestibular Self-Motion Systems Around 0.06 Hz Evoke Simulator Sickness., , , and . Hum. Factors, 46 (1): 142-153 (2004)Virtual Reality and Education., and . Exploring a New Partnership: Children, Teachers and Technology, volume A-58 of IFIP Transactions, page 181-189. Elsevier, (1994)Medical interface research at the HIT Lab., , , , , and . Virtual Reality, 12 (4): 201-214 (2008)Shared space: An augmented reality approach for computer supported collaborative work., , and . Virtual Reality, 3 (1): 25-36 (1998)An Independent Visual Background Reduced Simulator Sickness in a Driving Simulator., , and . Presence Teleoperators Virtual Environ., 13 (5): 578-588 (2004)Virtual playground: architectures for a shared virtual world., , , , , , , , , and . VRST, page 43-50. ACM, (1998)An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness., , and . CHI, page 85-89. ACM, (2001)Special Issue on Virtual Environment Interaction (Editorial)., and . J. Vis. Lang. Comput., 10 (1): 1-2 (1999)Wearable Computers for Three Dimensional CSCW., , and . ISWC, page 39-46. IEEE Computer Society, (1997)Unique Shared-Aperture Display with Head or Target Tracking., , and . VR, page 235-242. IEEE Computer Society, (2002)