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The Research and Practice Framework for Designing the Digital Social Innovation.

, and . HCI (12), volume 9180 of Lecture Notes in Computer Science, page 303-315. Springer, (2015)

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Constructing the Research Model of Beijing Neighborhood Through the Living Lab Method., and . HCI (11), volume 9741 of Lecture Notes in Computer Science, page 527-539. Springer, (2016)Design for Social Emotional Interaction in China: Light-Tech Driven Design and Prototyping Applied in Design Education and Research., and . HCI (15), volume 6775 of Lecture Notes in Computer Science, page 576-584. Springer, (2011)Emo-View: Convey the Emotion of the Back-Seat Passenger with an Emoji in Rear-View Mirror to the Driver., , and . HCI (12), volume 11577 of Lecture Notes in Computer Science, page 109-121. Springer, (2019)City Change Maker: A Design Innovation Workshop on Social Impact., and . HCI (12), volume 11577 of Lecture Notes in Computer Science, page 255-269. Springer, (2019)Research on human-AI co-creation based on reflective design practice., and . CCF Trans. Pervasive Comput. Interact., 2 (1): 33-41 (2020)Future Footprint: A Future Signal-Driven Design Ideation Tool., and . HCI (10), volume 12771 of Lecture Notes in Computer Science, page 185-194. Springer, (2021)Explore Alternative Future: A Case Study of Cultivating Designers' Future Literacy via Hybrid Collaboration., and . HCI (10), volume 13311 of Lecture Notes in Computer Science, page 288-301. Springer, (2022)Envisioning the Future Scenario Through Design Fiction Generating Toolkits., and . HCI (12), volume 12192 of Lecture Notes in Computer Science, page 46-59. Springer, (2020)Meaning-Driven Speculative Artifacts Meme-Generated Design Framework., , , and . CCHI, page 302-308. ACM, (2023)Multidisciplinary Review of Artificial Empathy: From Theory to Technical Implementation and Design., , and . HCI (19), volume 14702 of Lecture Notes in Computer Science, page 195-209. Springer, (2024)