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Introducing AmuS: The Amused Speech Database.

, , , , , , and . SLSP, volume 10583 of Lecture Notes in Computer Science, page 229-240. Springer, (2017)

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Towards a level assessment system of amusement in speech signals: Amused speech components classification., , , and . ISSPIT, page 12-17. IEEE Computer Society, (2015)Audio affect burst synthesis: A multilevel synthesis system for emotional expressions., , , , and . EUSIPCO, page 1158-1162. IEEE, (2016)Shaking and speech-smile vowels classification: An attempt at amusement arousal estimation from speech signals., , , and . GlobalSIP, page 428-432. IEEE, (2015)Multimodal Analysis of Laughter for an Interactive System., , , , , , and . INTETAIN, volume 124 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 183-192. Springer, (2013)Automatic Phonetic Transcription of Laughter and Its Application to Laughter Synthesis., , and . ACII, page 153-158. IEEE Computer Society, (2013)Beyond basic emotions: expressive virtual actors with social attitudes., , , , and . MIG, page 39-47. ACM, (2014)The AV-LASYN Database : A synchronous corpus of audio and 3D facial marker data for audio-visual laughter synthesis., , , and . LREC, page 3398-3403. European Language Resources Association (ELRA), (2014)AVAB-DBS: an Audio-Visual Affect Bursts Database for Synthesis., , , and . LREC, European Language Resources Association (ELRA), (2016)Synchronization rules for HMM-based audio-visual laughter synthesis., , and . ICASSP, page 2304-2308. IEEE, (2015)Breath and repeat: An attempt at enhancing speech-laugh synthesis quality., , , and . EUSIPCO, page 355-358. IEEE, (2015)