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Automated design for playability in computer game agents., , and . CIG, page 1-8. IEEE, (2014)An Orientation Invariant Visual Homing Algorithm., and . J. Intell. Robotic Syst., 71 (1): 3-29 (2013)BuPiGo: An Open and Extensible Platform for Visually-Guided Swarm Robots., and . EAI Endorsed Trans. Scalable Inf. Syst., 3 (10): e3 (2016)Teach-and-repeat path following for an autonomous underwater vehicle., , and . J. Field Robotics, 35 (5): 748-763 (2018)Visual homing in environments with anisotropic landmark distribution., , , and . Auton. Robots, 23 (3): 231-245 (2007)Deadlock Prediction and Recovery for Distributed Collision Avoidance with Buffered Voronoi Cells., and . IROS, page 429-436. IEEE, (2021)Largest coverage network in a robot swarm using reinforcement learning., and . Artif. Life Robotics, 27 (4): 652-662 (2022)Robot Distancing: Planar Construction with Lanes.. ANTS Conference, volume 12421 of Lecture Notes in Computer Science, page 229-242. Springer, (2020)Landmark-Guided Shape Formation by a Swarm of Robots.. DARS, volume 9 of Springer Proceedings in Advanced Robotics, page 371-383. Springer, (2018)Local visual homing by matched-filter descent in image distances., and . Biol. Cybern., 95 (5): 413-430 (2006)