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An Integrated Virtual Environment System.

, , , , and . Presence Teleoperators Virtual Environ., 2 (4): 353-360 (1993)

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The Omni-Directional Treadmill: A Locomotion Device for Virtual Worlds., , and . ACM Symposium on User Interface Software and Technology, page 213-221. ACM, (1997)Spatial Orientation and Wayfinding in Large-Scale Virtual Spaces II: Guest Editors' Introduction to the Special Issue., , and . Presence Teleoperators Virtual Environ., 8 (6): iii-vi (1999)Wayfinding in large-scale virtual worlds.. CHI 95 Conference Companion, page 45-46. ACM, (1995)Quantitative Measures of Presence in Virtual Environments: The Roles of Attention and Spatial Comprehension., , , and . Cyberpsy., Behavior, and Soc. Networking, 2 (4): 337-347 (1999)Navigating large virtual spaces., and . Int. J. Hum. Comput. Interaction, 8 (1): 49-71 (1996)Virtual Reality and Spatial Ability., , , , , and . VR, page 299-300. IEEE Computer Society, (2005)Teaching Virtual Reality: Why and How?, , , and . VR, page 189. IEEE Computer Society, (2004)Navigating in natural environments: a virtual environment training transfer study., and . VRAIS, page 12-19. IEEE Computer Society, (1998)An analytical method for assessing the effectiveness of human in the loop simulation environments: a work in progress., , and . SpringSim (TMS-DEVS), page 6. ACM, (2014)Spatial Orientation and Wayfinding in Large-Scale Virtual Spaces., , and . Presence Teleoperators Virtual Environ., 7 (2): 101-107 (1998)