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Animating human locomotion with inverse dynamics.

, and . IEEE Computer Graphics and Applications, 16 (2): 50-59 (1996)

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Optimal Stitch Forming Line Identification for Attaching Patches on Non-Developable Clothing Surfaces., and . Comput. Aided Des., (2021)Stable but responsive cloth., and . SIGGRAPH Courses, page 1. ACM, (2005)Imagining Historic Fashion: Digital Tools for the Examination of Historic Dress., and . Culture and Computing, page 51-56. IEEE Computer Society, (2011)On-line Motion Retargetting., and . PG, page 32-42. IEEE Computer Society, (1999)Spacetime Sweeping: An Interactive Dynamic Constraints Solver., , and . CA, page 261-270. IEEE Computer Society, (2002)Research Problems for Creating Digital Actors., , , , , and . Eurographics (State of the Art Reports), Eurographics Association, (2003)Extending the Immediate Buckling Model to Triangular Meshes for Simulating Complex Clothes., and . Eurographics (Short Presentations), Eurographics Association, (2003)Draft-space warping: grading of clothes based on parametrized draft., and . Comput. Animat. Virtual Worlds, 24 (3-4): 377-386 (2013)Reduction of CPU-GPU Synchronization Overhead for Accelerating Implicit Clothing Simulator., , and . Eurographics (Short Papers), page 9-12. Eurographics Association, (2018)Simulating complex hair with robust collision handling., , and . Symposium on Computer Animation, page 153-160. ACM, (2005)