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Swarm Intelligence Scheme for Pathfinding and Action Planning of Non-player Characters on a Last-Generation Video Game.

, and . ICHSA, volume 514 of Advances in Intelligent Systems and Computing, page 343-353. Springer, (2017)

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Iterative two-step genetic-algorithm-based method for efficient polynomial B-spline surface reconstruction., , and . Inf. Sci., 182 (1): 56-76 (2012)Computational Methods for Geometric Processing. Applications to Industry., , and . International Conference on Computational Science (1), volume 2073 of Lecture Notes in Computer Science, page 698-707. Springer, (2001)Revisiting Some Control Schemes for Chaotic Synchronization with Mathematica., and . International Conference on Computational Science (3), volume 3516 of Lecture Notes in Computer Science, page 651-658. Springer, (2005)Particle Swarm Optimization for Bézier Surface Reconstruction., , , and . ICCS (2), volume 5102 of Lecture Notes in Computer Science, page 116-125. Springer, (2008)Matlab-Based Problem-Solving Environment for Geometric Processing of Surfaces., and . ICMS, volume 4151 of Lecture Notes in Computer Science, page 35-46. Springer, (2006)Immunological Approach for Data Parameterization in Curve Fitting of Noisy Points with Smooth Local-Support Splines., , and . ICSI (1), volume 9712 of Lecture Notes in Computer Science, page 105-115. Springer, (2016)Memetic Firefly Algorithm for Data Fitting with Rational Curves., and . CEC, page 507-514. IEEE, (2015)Cuckoo search with Lévy flights for reconstruction of outline curves of computer fonts with rational Bézier curves., and . CEC, page 2247-2254. IEEE, (2016)A General-Purpose Hardware Robotic Platform for Swarm Robotics., , and . IDC, volume 798 of Studies in Computational Intelligence, page 259-271. Springer, (2018)Applying Evolutionary Computation Operators for Automatic Human Motion Generation in Computer Animation and Video Games., , and . IDC, volume 798 of Studies in Computational Intelligence, page 247-258. Springer, (2018)