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Understanding teenagers' personal contexts to design technology that supports learning about energy consumption.

, , and . Interact. Learn. Environ., 24 (1): 33-48 (2016)

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Getting to Know Me: Helping Learners Understand Their Own Learning Needs through Metacognitive Scaffolding., and . Intelligent Tutoring Systems, volume 2363 of Lecture Notes in Computer Science, page 759-771. Springer, (2002)Teenagers Re-Design a Collaborative Mobile App to Kindle Motivation for Learning About Energy Consumption., , and . CSCL (2), page 219-220. International Society of the Learning Sciences, LuLu, Amazon, (2013)The Principle of State Expansion in Task State-Space Navigation., and . AIED, volume 158 of Frontiers in Artificial Intelligence and Applications, page 9-16. IOS Press, (2007)The learner centric ecology of resources: A framework for using technology to scaffold learning. Computers & Education, 50 (2): 449-462 (2008)Using mobile technology to create flexible learning contexts, , , , , , , , , and . Journal of interactive media in education, 22 (22): 2 (2005)Identifying Tools to Support Schools' Collaborative Teaching and Learning., , , , and . e-Science, page 140. IEEE Computer Society, (2006)Visualisation of Multidimensional Data for Medical Decision Support., , , , and . AIME, volume 2101 of Lecture Notes in Computer Science, page 55-58. Springer, (2001)Motivation and Affect in Educational Software., , , , , , , , and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 1002-1003. IOS Press, (2005)A resource kit for participatory socio-technical design in rural Kenya., , , , , , , and . CHI Extended Abstracts, page 2709-2714. ACM, (2008)Coherence Compilation: Applying AIED Techniques to the Reuse of Educational TV Resources., , , , and . Intelligent Tutoring Systems, volume 3220 of Lecture Notes in Computer Science, page 98-107. Springer, (2004)