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Managing Variable and Cooperative Time Behavior.

, , and . ISORC Workshops, page 49-62. IEEE Computer Society, (2010)

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Strands of Memory., and . CogSIMA, page 20-27. IEEE, (2020)Language formation experiments in virtual worlds., and . SMC, page 1365-1370. IEEE, (1998)Data, information, knowledge, understanding: computing up the meaning hierarchy.. SMC, page 2255-2260. IEEE, (1998)Incorporating simulation into a design environment.. WSC, page 1180-1186. IEEE Computer Society, (1991)CHARIOT - Towards a Continuous High-Level Adaptive Runtime Integration Testbed., , , , , , , , , and 2 other author(s). FAS*W@SASO/ICAC, page 52-55. IEEE, (2019)An Architecture for Self-Awareness Experiments., and . ICAC, page 255-262. IEEE Computer Society, (2017)Virtual Webworlds: Extending the Web for Collaboration., and . WETICE, page 90-95. IEEE Computer Society, (1999)Modeling Current Events., and . HICSS, page 91. IEEE Computer Society, (2002)Lloyd's theorem for perfect codes.. Discret. Math., 21 (2): 189-200 (1978)Computational Infrastructure for Experiments in Cognitive Leverage., and . Cognitive Technology, volume 2117 of Lecture Notes in Computer Science, page 490-520. Springer, (2001)