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JGOMAS 2.0: A Capture-the-Flag Game Using Jason Agents and Human Interaction.

, , , and . PAAMS (Workshops), volume 616 of Communications in Computer and Information Science, page 173-184. Springer, (2016)

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JGOMAS 2.0: A Capture-the-Flag Game Using Jason Agents and Human Interaction., , , and . PAAMS (Workshops), volume 616 of Communications in Computer and Information Science, page 173-184. Springer, (2016)Formalizing Virtual Organizations., and . ICAART (2), page 84-93. SciTePress, (2011)Introducing Mobility into Agent Coordination Patterns., and . ICAART (2), page 131-138. SciTePress, (2014)Enhancing MAS Environments with Organizational Mechanisms., , , and . Int. J. Artif. Intell. Tools, 20 (4): 663-690 (2011)A Negotiation Approach for Energy-Aware Room Allocation Systems., , and . PAAMS (Workshops), volume 365 of Communications in Computer and Information Science, page 280-291. Springer, (2013)Integrating Information Extraction Agents into a Tourism Recommender System., , , , and . HAIS (2), volume 6077 of Lecture Notes in Computer Science, page 193-200. Springer, (2010)Artifacting and Regulating the Environment of a Virtual Organization., , , and . ICTAI, page 547-554. IEEE Computer Society, (2011)Describing GORMAS using the FIPA Design Process Documentation and Fragmentation Working Group template., , and . MALLOW, volume 627 of CEUR Workshop Proceedings, CEUR-WS.org, (2010)Enhancing MAS Environments with Organizational Mechanisms., , , and . ICTAI (1), page 457-464. IEEE Computer Society, (2010)A Functional Taxonomy for Artifacts., and . HAIS (2), volume 6077 of Lecture Notes in Computer Science, page 159-167. Springer, (2010)