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Training of Drone Pilots for Children with Virtual Reality Environments Under Gamification Approach.

, , , , and . HCI (44), volume 1498 of Communications in Computer and Information Science, page 471-478. Springer, (2021)

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A Lean UX Process Model for Virtual Reality Environments Considering ADHD in Pupils at Elementary School in COVID-19 Contingency., , , and . Sensors, 21 (11): 3787 (2021)Production Model of Virtual Reality Learning Environments., , , and . CISETC, volume 2555 of CEUR Workshop Proceedings, page 319-328. CEUR-WS.org, (2019)Training of Drone Pilots for Children with Virtual Reality Environments Under Gamification Approach., , , , and . HCI (44), volume 1498 of Communications in Computer and Information Science, page 471-478. Springer, (2021)Virtual Reality Environment for Surgical Skills Practice for Medical Students., , , and . CLIHC, page 14:1-14:6. ACM, (2023)Use of Learning Paths Through a Digital Ecosystem to Support Children With Learning Problems in Basic Math., , and . Rev. Iberoam. de Tecnol. del Aprendiz., 17 (1): 79-88 (2022)Mixed Reality Ecosystem Architecture to Support Visuoconstructive Ability in Older Adults., , , , and . Rev. Iberoam. de Tecnol. del Aprendiz., 18 (2): 182-189 (May 2023)A Method to Develop Interactive Environments to Support Occupational Therapies., , , and . IWAAL, volume 9455 of Lecture Notes in Computer Science, page 9-15. Springer, (2015)Virtual Reality Environment Proposal, CIMAT-Quantum, Zacatecas, Mexico., , , , , and . ITHGC, volume 3336 of CEUR Workshop Proceedings, page 75-83. CEUR-WS.org, (2022)Collaborative Production in Latin America of the Open Text Books in Human Computer Interaction., , , , and . Interacción, page 88:1-88:3. ACM, (2014)Applying Design Thinking with Virtual Reality Applications as a Support for Bachelor Students with Disabilities., , , and . HCI-COLLAB, volume 1877 of Communications in Computer and Information Science, page 63-76. Springer, (2023)