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An Approach for Automatic and Dynamic Analysis of Learning Objects Repositories through Ontologies and Data Mining Techniques for Supporting Personalized Recommendation of Content in Adaptive and Intelligent Educational Systems.

, , , , , and . ICALT, page 514-516. IEEE Computer Society, (2017)

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An Approach for Automatic and Dynamic Analysis of Learning Objects Repositories through Ontologies and Data Mining Techniques for Supporting Personalized Recommendation of Content in Adaptive and Intelligent Educational Systems., , , , , and . ICALT, page 514-516. IEEE Computer Society, (2017)Unveiling Challenges in Information Systems to Support Workplace Accommodation for Individuals With Visual Impairments: an Accessibility Analysis of a Web-based ERP., , and . SBSI, page 8:1-8:10. ACM, (2024)Interactive web interfaces modeling, simulation and analysis using Colored Petri Nets., , , , and . Softw. Syst. Model., 18 (1): 721-737 (2019)Educational data mining to support identification and prevention of academic retention and dropout: a case study in introductory programming., , , , and . Revista Brasileira de Informática na Educ., (2022)Individual and Peer Comparison Open Learner Model Visualisations to Identify What to Work On Next., , , and . UMAP (Extended Proceedings), volume 1618 of CEUR Workshop Proceedings, CEUR-WS.org, (2016)Learning Objects Authoring Supported by Ubiquitous Learning Environments., , , and . IUI Companion, page 49-53. ACM, (2016)Strategies to Promote Stakeholders' Autonomy While Creating Educational Digital Games., , and . GranDGamesBR, volume 1702 of Communications in Computer and Information Science, page 255-273. Springer, (2021)Accessibility in Enterprise Resource Planning systems: Who is Responsible For It and What Are the Main Difficulties to Put It Into Practice?, , and . SBSI, page 19:1-19:8. ACM, (2022)Personalization of Interactive Digital Media in Ubiquitous Educational Environments., , , , and . SMC, page 3955-3960. IEEE, (2013)Open student modeling for academic performance visualization in Ubiquitous Learning Environments., , , and . SMC, page 641-646. IEEE, (2017)