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Bits of Grass: Does GPT already know how to write like Whitman?, , , , , and . CoRR, (2023)Creativity Evaluation Method for Procedural Content Generated Game Items via Machine Learning., , , and . DSA, page 249-253. IEEE, (2022)Crowd Score: A Method for the Evaluation of Jokes using Large Language Model AI Voters as Judges., , , , and . CoRR, (2022)CreativeStone: A Creativity Booster for Hearthstone Card Decks., , , , , , , , , and 1 other author(s). IEEE Trans. Games, 16 (1): 214-224 (March 2024)HoningStone: Building Creative Combos With Honing Theory for a Digital Card Game., , , , , , , , , and 1 other author(s). IEEE Trans. Comput. Intellig. and AI in Games, 9 (2): 204-209 (2017)Development of an Autonomous Agent based on Reinforcement Learning for a Digital Fighting Game., , and . SBGames, page 1-7. IEEE, (2020)AnthillSched: A Scheduling Strategy for Irregular and Iterative I/O-Intensive Parallel Jobs., , , , , , , and . JSSPP, volume 3834 of Lecture Notes in Computer Science, page 108-122. Springer, (2005)CAP Bench: a benchmark suite for performance and energy evaluation of low-power many-core processors., , , , , , , , and . Concurr. Comput. Pract. Exp., (2017)Reconfigurable Gang Scheduling Algorithm., and . JSSPP, volume 3277 of Lecture Notes in Computer Science, page 81-101. Springer, (2004)Regent-Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts., , , , and . ICCC, page 68-76. Sony CSL Paris, France, (2016)