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A Study on Interaction of Gaze Pointer-Based User Interface in Mobile Virtual Reality Environment.

, , , and . Symmetry, 9 (9): 189 (2017)

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A Study on Interaction of Gaze Pointer-Based User Interface in Mobile Virtual Reality Environment., , , and . Symmetry, 9 (9): 189 (2017)A Practice of Information Technology Architecture for Defense Acquisition Program Administration., and . SNPD, page 289-293. IEEE Computer Society, (2009)Event-Centered Maze Generation Method for Mobile Virtual Reality Applications., and . Symmetry, 8 (11): 120 (2016)GeoMaTree : Geometric and Mathematical Model Based Digital Tree Authoring System., , and . KSII Trans. Internet Inf. Syst., 12 (7): 3284-3306 (2018)MAVE: Maze-based immersive virtual environment for new presence and experience., , and . Comput. Animat. Virtual Worlds, (2017)TPVR: User Interaction of Third Person Virtual Reality for New Presence and Experience., , , and . Symmetry, 10 (4): 109 (2018)A Study on Reducing Skin Irritation in Multi-Channel TES for Painless Force Feedback., , , , and . ICUFN, page 406-408. IEEE, (2023)A Study on the Presence of Immersive User Interface in Collaborative Virtual Environments Application., , , and . Symmetry, 11 (4): 476 (2019)A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality., , and . Sensors, 17 (5): 1141 (2017)X-person asymmetric interaction in virtual and augmented realities., , , , , and . Comput. Animat. Virtual Worlds, (2021)