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Optimizing Shape Design with Distributed Parallel Genetic Programming on GPUs.

, and . Parallel Architectures and Bioinspired Algorithms, volume 415 of Studies in Computational Intelligence, Springer, (2012)

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A Modular Software Framework for Eye-Hand Coordination in Humanoid Robots., , , and . Frontiers Robotics AI, (2016)Fast Genetic Programming on GPUs., and . EuroGP, volume 4445 of Lecture Notes in Computer Science, page 90-101. Springer, (2007)Artificial Development., and . Organic Computing, Springer, (2008)Parallel exhaustive search vs. evolutionary computation in a large real world network search space., , , , and . IEEE Congress on Evolutionary Computation, page 1-8. IEEE, (2012)Evolution, development and learning using self-modifying cartesian genetic programming., , and . GECCO, page 699-706. ACM, (2009)Evolution in Materio: Initial Experiments with Liquid Crystal., and . Evolvable Hardware, page 298-. IEEE Computer Society, (2004)Self modifying cartesian genetic programming: finding algorithms that calculate pi and e to arbitrary precision., , and . GECCO, page 579-586. ACM, (2010)SMCGP2: finding algorithms that approximate numerical constants using quaternions and complex numbers., , and . GECCO (Companion), page 197-198. ACM, (2011)Cartesian genetic programming., and . GECCO (Companion), page 2701-2726. ACM, (2008)Accelerating evolutionary computation with graphics processing units., and . GECCO (Companion), page 3237-3286. ACM, (2009)