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Advanced Interaction and Virtual\/Augmented Reality: Making Interaction with Machines More Natural and Effective.

, and . IEEE Consumer Electronics Magazine, 7 (2): 62-63 (2018)

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Endowing existing desktop applications with customizable body gesture-based interfaces., , , and . ICCE, page 558-559. IEEE, (2013)Benchmarking unsupervised near-duplicate image detection., and . Expert Syst. Appl., (2019)A 6-DOF ARTag-based tracking system., , , and . IEEE Trans. Consumer Electronics, 56 (1): 203-210 (2010)A kinect-based interface to animate virtual characters., , , and . J. Multimodal User Interfaces, 7 (4): 269-279 (2013)Special issue on Remote visualization., and . Comput. Vis. Sci., 15 (3): 99-100 (2012)Automatic detection of canonical image orientation by convolutional neural networks., , , and . ISCT, page 118-123. IEEE, (2019)iNNvestigate-GUI - Explaining Neural Networks Through an Interactive Visualization Tool., , , , and . ANNPR, volume 12294 of Lecture Notes in Computer Science, page 291-303. Springer, (2020)Eye Tracking and Speech Driven Human-Avatar Emotion-Based Communication., , , and . SeGAH, page 1-5. IEEE, (2020)An Adaptive Control System to Deliver Interactive Virtual Environment Content to Handheld Devices., , , and . Mob. Networks Appl., 16 (3): 385-393 (2011)Building Trust in Autonomous Vehicles: Role of Virtual Reality Driving Simulators in HMI Design., , , , and . IEEE Trans. Veh. Technol., 68 (10): 9438-9450 (2019)