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Developing a Machine Learning Library for Microcontrollers., , , и . ApplePies, стр. 313-317. Springer, (2018)A task annotation model for Sandbox Serious Games., , , и . CIG, стр. 233-240. IEEE, (2009)Enabling dynamic generation of levels for RTS serious games., , , и . Entertain. Comput., 2 (2): 123-131 (2011)A game engine plug-in for efficient development of investigation mechanics in serious games., , , , и . Entertain. Comput., (2017)Supporting Collaborative Serious Game Studies Online., , , , , и . GALA, том 9599 из Lecture Notes in Computer Science, стр. 228-237. Springer, (2015)Maximizing Power Transfer for Dynamic Wireless Charging Electric Vehicles., , , , , и . ApplePies, том 429 из Lecture Notes in Electrical Engineering, стр. 59-65. Springer, (2016)Design and implementation of an IoT system for enhancing proprioception training., , , , и . ICM, стр. 1-4. IEEE, (2017)YoloP-Based Pre-processing for Driving Scenario Detection., , , , , , и . ApplePies, том 1110 из Lecture Notes in Electrical Engineering, стр. 418-423. Springer, (2023)A Synthetic Dataset Generator for Automotive Overtaking Maneuver Detection., , , , , , и . ApplePies, том 1110 из Lecture Notes in Electrical Engineering, стр. 364-369. Springer, (2023)Automated Parking in CARLA: A Deep Reinforcement Learning-Based Approach., , , , , и . ApplePies, том 1110 из Lecture Notes in Electrical Engineering, стр. 352-357. Springer, (2023)