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Augmenting augmented reality with pairwise interactions: The case of Count Luigi Ferdinando Marsili shooting game., , , , и . CCNC, стр. 467-471. IEEE, (2012)Recognizing intuitive pre-defined gestures for cultural specific interactions: An image-based approach., и . CCNC, стр. 172-176. IEEE, (2011)Intelligent machines for good?: More focus on the context., , и . GOODTECHS, стр. 289-293. ACM, (2018)Mercator Atlas Robot: Bridging the Gap between Ancient Maps and Modern Travelers with Gestural Mixed Reality., , , и . ICCCN, стр. 1-5. IEEE, (2012)First person shooters on the road: Leveraging on APs and VANETs for a quality gaming experience., , и . Wireless Days, стр. 1-6. IEEE, (2012)Optimal assessments in VANET: The Oracle., , и . Wireless Days, стр. 1-5. IEEE, (2010)Wireless home entertainment center: reducing last hop delays for real-time applications., , , , и . Advances in Computer Entertainment Technology, стр. 67. ACM, (2006)Modelling the Student in Pitagora 2.0., , , и . User Model. User Adapt. Interact., 4 (4): 233-251 (1995)The farther relay and oracle for VANET. preliminary results., , и . WICON, стр. 64. ICST, (2008)The art and craft of making the Tortellino: playing with a digital gesture recognizer for preparing pasta culinary recipes., , и . Comput. Entertain., 8 (4): 28:1-28:20 (2010)