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Searching for Concurrent Design Patterns in Video Games., , , , , , , , , and 2 other author(s). Euro-Par, volume 5704 of Lecture Notes in Computer Science, page 912-923. Springer, (2009)nerf2nerf: Pairwise Registration of Neural Radiance Fields., , , , and . CoRR, (2022)Kubric: A scalable dataset generator., , , , , , , , , and 24 other author(s). CoRR, (2022)pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction., , , and . CoRR, (2023)Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation., , , , , , and . CoRR, (2021)Canonical Capsules: Unsupervised Capsules in Canonical Pose., , , , , , and . CoRR, (2020)Unsupervised Keypoints from Pretrained Diffusion Models., , , , , , , , and . CoRR, (2023)Learning Mesh Representations via Binary Space Partitioning Tree Networks., , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (4): 4870-4881 (April 2023)Espresso: Efficient Forward Propagation for Binary Deep Neural Networks., , and . ICLR (Poster), OpenReview.net, (2018)Foreword to the Special Section on Graphics Interface., and . Comput. Graph., (2020)