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Effects of avatar's blinking animation on person impressions., , , , , and . Graphics Interface, page 169-176. ACM Press, (2008)An expert system for industrial machine vision., , and . ICPR (1), page 771-774. IEEE, (1990)ActiveCube: a bi-directional user interface using cubes., , , and . KES, page 99-102. IEEE, (2000)Anchored navigation: coupling panning operation with zooming and tilting based on the anchor point on a map., , , , , and . Graphics Interface, page 233-240. ACM / Canadian Human-Computer Communications Society, (2010)GyroWand: An Approach to IMU-Based Raycasting for Augmented Reality., , , and . IEEE Computer Graphics and Applications, 36 (2): 90-96 (2016)Online Neural Path Guiding with Normalized Anisotropic Spherical Gaussians., , , , and . CoRR, (2023)3D Selection Techniques for Mobile Augmented Reality Head-Mounted Displays., , , and . Interact. Comput., 29 (4): 579-591 (2017)Steering Law in an Environment of Spatially Coupled Style with Matters of Pointer Size and Trajectory Width., , and . APCHI, volume 3101 of Lecture Notes in Computer Science, page 305-316. Springer, (2004)Designing Action-Characterizing Toy Blocks for Behavior Assessments., , , , , , and . CHI Extended Abstracts, ACM, (2018)Random-forest-based initializer for solving inverse problem in 3D motion tracking systems., , , , and . VRST, page 116:1-116:2. ACM, (2018)