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Collaborating with Kaspar: Using an autonomous humanoid robot to foster cooperative dyadic play among children with autism.

, , , and . Humanoids, page 631-638. IEEE, (2010)

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A study to understand lead-lag performance of subject vs rehabilitation system., , and . AH, page 3. ACM, (2012)The art of designing robot faces: dimensions for human-robot interaction., , , , and . HRI, page 331-332. ACM, (2006)Robotic etiquette: results from user studies involving a fetch and carry task., , , and . HRI, page 317-324. ACM, (2007)Analysis of the Limitations of an Experience Metric Space when Used in a Mobile Domestic Robot., , , and . AAAI Fall Symposia, AAAI Press, (2014)Selecting services for a service robot: Evaluating the problematic activities threatening the independence of elderly persons., , , , , , , and . ICORR, page 1-6. IEEE, (2013)Using the Humanoid Robot KASPAR to Autonomously Play Triadic Games and Facilitate Collaborative Play Among Children With Autism., , , and . IEEE Trans. Auton. Ment. Dev., 6 (3): 183-199 (2014)"Teach Me-Show Me" - End-User Personalization of a Smart Home and Companion Robot., , , , and . IEEE Trans. Hum. Mach. Syst., 46 (1): 27-40 (2016)A Paradigm Shift in Artificial Intelligence: Why Social Intelligence Matters in the Design and Development of Robots with Human-Like Intelligence.. 50 Years of Artificial Intelligence, volume 4850 of Lecture Notes in Computer Science, page 288-302. Springer, (2006)Social Companion Robots to Reduce Isolation: A Perception Change Due to COVID-19., , and . CoRR, (2020)Cybernetic Approaches to Artificial Life., , , and . Künstliche Intell., 14 (1): 5-11 (2000)