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Learning to Select Bi-Aspect Information for Document-Scale Text Content Manipulation.

, , , , , , , and . AAAI, page 7716-7723. AAAI Press, (2020)

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Interpretable Real-Time Win Prediction for Honor of Kings - A Popular Mobile MOBA Esport., , , , , , , and . IEEE Trans. Games, 14 (4): 589-597 (2022)Stylistic Dialogue Generation via Information-Guided Reinforcement Learning Strategy., , , , , , and . CoRR, (2020)A Robust and Low-Complexity Estimation Scheme for Clock Skew Without Timestamp Exchange in Wireless Sensor Networks., , , and . VTC Fall, page 1-5. IEEE, (2023)Generating Multiple Diverse Responses for Short-Text Conversation., , , , and . CoRR, (2018)Skeleton-to-Response: Dialogue Generation Guided by Retrieval Memory., , , , , , and . NAACL-HLT (1), page 1219-1228. Association for Computational Linguistics, (2019)Relevance-Promoting Language Model for Short-Text Conversation., , , , and . AAAI, page 8253-8260. AAAI Press, (2020)Rigid Formats Controlled Text Generation., , , and . ACL, page 742-751. Association for Computational Linguistics, (2020)Generate, Delete and Rewrite: A Three-Stage Framework for Improving Persona Consistency of Dialogue Generation., , , , and . ACL, page 5821-5831. Association for Computational Linguistics, (2020)Learning to Break the Loop: Analyzing and Mitigating Repetitions for Neural Text Generation., , , , , and . NeurIPS, (2022)Enhancing Content Planning for Table-to-Text Generation with Data Understanding and Verification., , , , , and . EMNLP (Findings), volume EMNLP 2020 of Findings of ACL, page 2905-2914. Association for Computational Linguistics, (2020)