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Demonstration of VR / AR offloading to Mobile Edge Cloud for low latency 5G gaming application.

, , , and . CCNC, page 1-3. IEEE, (2018)

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Comparing and Evaluating Application-specific Boot Times of Virtualized Instances., , , and . 5G World Forum, page 602-606. IEEE, (2019)Demonstration of mobile edge cloud for tactile Internet using a 5G gaming application., , , and . CCNC, page 607-608. IEEE, (2017)Benchmarking Live Migration Performance Under Stressed Conditions., , , , , and . CCNC, page 1-2. IEEE, (2021)Demonstration of a 5G Multi-access Edge Cloud Enabled Smart Sorting Machine for Industry 4.0., , , and . CCNC, page 1-2. IEEE, (2019)Practical deployment of network coding for real-time applications in 5G networks., , , , , and . CCNC, page 1-2. IEEE, (2018)Demo: Benchmarking Live Migration Performance of Two Trendy Virtualization Technologies., , , , , and . INFOCOM Workshops, page 1087-1088. IEEE, (2020)Demonstration of VR / AR offloading to Mobile Edge Cloud for low latency 5G gaming application., , , and . CCNC, page 1-3. IEEE, (2018)Reliable Control for Robotics - Hardware Resilience Powered by Software., , , , , and . CCNC, page 1-2. IEEE, (2021)On the study and deployment of mobile edge cloud for tactile Internet using a 5G gaming application., , , and . CCNC, page 154-159. IEEE, (2017)