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Whole-class scaffolding for learning to solve mathematics problems together in a computer-supported environment

, , and . ZDM, 47 (7): 1163-1178 (2015)

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The Development of Situational-Misconceptions in Math Problem Solving.. CSCL, International Society of the Learning Sciences, (2015)Towards an ecological-dynamics design framework for embodied-interaction conceptual learning: the case of dynamic mathematics environments, and . Educational Technology Research and Development, (2020)Peer Scaffold in Math Problem Solving.. CSCL (1), page 2-9. International Society of the Learning Sciences, LuLu, Amazon, (2013)The development of Situational-misconceptions in mathematical problem solving. Proceedings of the 11th international conference of computer supported collaborative learning, Gothenburg, Sweden, (2015)Whole-class scaffolding for learning to solve mathematics problems together in a computer-supported environment, , and . ZDM, 47 (7): 1163-1178 (2015)Learning to Learn Together through Planning, Discussion and Reflection on Microworld-Based Challenges., , , , , and . EC-TEL, volume 7563 of Lecture Notes in Computer Science, page 483-488. Springer, (2012)Modeling nonlinear dynamics of fluency development in an embodied-design mathematics learning environment with Recurrence Quantification Analysis., , , and . Int. J. Child Comput. Interact., (2021)Research on Collaborative Planning and Reflection - Methods and Tools in the Metafora Project., , , and . EC-TEL, volume 8095 of Lecture Notes in Computer Science, page 139-150. Springer, (2013)