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Efficient spectral reconstruction using a trichromatic camera via sample optimization.

, , , and . Vis. Comput., 34 (12): 1773-1783 (2018)

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Retrieving indoor objects: 2D-3D alignment using single image and interactive ROI-based refinement., , , , , , and . Comput. Graph., (2018)A latency-adaptive communication architecture for inter-networked virtual environments., and . SMC (7), page 6296-6301. IEEE, (2004)TIPTAB: A tangible interactive projection tabletop for virtual experiments., , , , , , and . Comput. Appl. Eng. Educ., 30 (5): 1350-1369 (2022)Awareness Scheduling and Algorithm Implementation for Collaborative Virtual Environment., , , and . ICCSA (1), volume 3480 of Lecture Notes in Computer Science, page 985-993. Springer, (2005)Large Area Interactive Browsing for High Resolution Digitized Dunhuang Murals., , , and . Trans. Edutainment, (2009)Perceptual radiometric compensation for inter-reflection in immersive projection environment., , and . VRST, page 201-208. ACM, (2013)MultiPro: A Platform for PC Cluster Based Active Stereo Display System., , , and . ICCSA (1), volume 3480 of Lecture Notes in Computer Science, page 865-874. Springer, (2005)An Experiment Aiding System Driven by Eye Movement in Mixed Reality., , , , , , and . ICCSE (1), volume 1811 of Communications in Computer and Information Science, page 412-426. Springer, (2022)VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training., , , , and . ICEC, volume 12523 of Lecture Notes in Computer Science, page 51-64. Springer, (2020)A spatial augmented reality based circuit experiment and comparative study with the conventional one., , , , , , and . Comput. Animat. Virtual Worlds, (2022)