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A computer-assisted optimal depth lower bound for nine-input sorting networks. Mathematical systems theory, 24 (1): 101-116 (1991)Algorithm explorer: visualizing algorithms in a 3D multimedia environment., , and . SIGCSE, page 155-159. ACM, (2007)Real time dynamic wind calculation for a pressure driven wind system., and . Sandbox@SIGGRAPH, page 151-154. ACM, (2006)Computing with Discrete Multi-Valued Neurons., and . J. Comput. Syst. Sci., 45 (3): 471-492 (1992)On Recurrent and Recursive Interconnection Patterns.. Inf. Process. Lett., 22 (6): 285-289 (1986)From Artistry to Automation: A Structured Methodology for Procedural Content Creation., and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 151-156. Springer, (2004)Evaluating Electroencephalography Engagement Indices During Video Game Play., , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)Analysis of Quicksort. (1997)Bounds on the Number of Knight's Tours., , and . Discret. Appl. Math., 74 (2): 171-181 (1997)A 4-geometry maze router and its application on multiterminal nets., , , and . ACM Trans. Design Autom. Electr. Syst., 10 (1): 116-135 (2005)