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Video Generative Adversarial Networks: A Review., , , and . CoRR, (2020)The Virtual Design Workshop - An Online Adaptive Resource for Teaching Design in Engineering., , , and . CSEDU (1), page 452-458. SciTePress, (2014)Instructional Animations: More Complex to Learn from Than at First Sight?, , and . INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 552-555. Springer, (2011)Cascaded Siamese Self-supervised Audio to Video GAN., , , and . CVPR Workshops, page 4690-4699. IEEE, (2022)SOM Cognitive Modeling of Autistic and Schizophrenic Traits Using an Oscillating Topological Neighborhood Width Function., , and . CogSci, cognitivesciencesociety.org, (2013)Using Galvanic Skin Response (GSR) to Measure Trust and Cognitive Load in the Text-Chat Environment., , , and . CHI Extended Abstracts, page 1989-1994. ACM, (2015)IPSOM: A Self-organizing Map Spatial Model of How Humans Complete Interlocking Puzzles., , and . Australian Conference on Artificial Intelligence, volume 4304 of Lecture Notes in Computer Science, page 285-294. Springer, (2006)Trust and cooperation in text-based computer-mediated communication., , , and . OZCHI, page 37-40. ACM, (2013)Trust and cognitive load in the text-chat environment: the role of mouse movement., , , and . OZCHI, page 324-327. ACM, (2014)Video Generative Adversarial Networks: A Review., , , and . ACM Comput. Surv., 55 (2): 30:1-30:25 (2023)