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ASP: Learn a Universal Neural Solver!

, , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 46 (6): 4102-4114 (June 2024)

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Solving the Rubik's Cube Without Human Knowledge, , , and . (2018)cite arxiv:1805.07470Comment: First three authors contributed equally. Submitted to NIPS 2018.MANSA: Learning Fast and Slow in Multi-Agent Systems., , , , , , , , , and . CoRR, (2023)Llemma: An Open Language Model For Mathematics., , , , , , , , and . CoRR, (2023)Solving the Rubik's Cube with Approximate Policy Iteration., , , and . ICLR (Poster), OpenReview.net, (2019)Grasper: A Generalist Pursuer for Pursuit-Evasion Problems., , , , , , , and . AAMAS, page 1147-1155. International Foundation for Autonomous Agents and Multiagent Systems / ACM, (2024)Faster Game Solving via Hyperparameter Schedules., , and . CoRR, (2024)Automated Design of Affine Maximizer Mechanisms in Dynamic Settings., , , , , , , and . AAAI, page 9626-9635. AAAI Press, (2024)Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games., , , and . NeurIPS, (2020)Reducing Variance in Temporal-Difference Value Estimation via Ensemble of Deep Networks., , , , , , and . ICML, volume 162 of Proceedings of Machine Learning Research, page 13285-13301. PMLR, (2022)Evolutionary Reinforcement Learning for Sample-Efficient Multiagent Coordination., , , , and . ICML, volume 119 of Proceedings of Machine Learning Research, page 6651-6660. PMLR, (2020)