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Modeling parallel state charts for multithreaded multimodal dialogues.

, , and . ICMI, page 385-392. ACM, (2011)

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Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions, , , , , , , and . ACM Transactions on Interactive Intelligent Systems (TiiS), (2015)Modeling Grounding for Interactive Social Companions., , and . Künstliche Intell., 30 (1): 45-52 (2016)Integration and Evaluation of Prototypical Culture-related Differences, , , , , , , , , and . Workshop on Culturally Motivated Virtual Characters (CMVC 2011), in conjunction with IVA 2011, (2011)Designing the Impression of Social Agents' Real-time Interruption Handling., , , , and . IVA, page 19-21. ACM, (2019)Modeling Grounding for Interactive Social Companions, , and . KI -- Künstliche Intelligenz, 30 (1): 45--52 (February 2016)Increasing Learners' Motivation through Pedagogical Agents: The Cast of Virtual Characters in the DynaLearn ILE., , , , , , , , , and 1 other author(s). AEGS, volume 7471 of Lecture Notes in Computer Science, page 151-165. Springer, (2011)Character Roles and Interaction in the DynaLearn Intelligent Learning Environment., , , , , , , , , and 1 other author(s). AIED, volume 6738 of Lecture Notes in Computer Science, page 585-587. Springer, (2011)Exploration of User Reactions to Different Dialog-Based Interaction Styles., , , , and . ICIDS, volume 7069 of Lecture Notes in Computer Science, page 243-248. Springer, (2011)Multiple Agent Roles in an Adaptive Virtual Classroom Environment., , , , and . IVA, volume 6356 of Lecture Notes in Computer Science, page 250-256. Springer, (2010)Serious Games for Training Social Skills in Job Interviews., , , , , , , and . IEEE Trans. Games, 11 (4): 340-351 (2019)