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Geometric Awareness for Interactive Object Manipulation.

, and . Graphics Interface, page 9-17. Canadian Human-Computer Communications Society, (1999)

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Effects of scene density and richness on traveled distance estimation in virtual environments., , , and . APGV, page 83-86. ACM, (2011)Simulation and scenario support for virtual environments., , and . Comput. Graph., 20 (2): 199-206 (1996)Real-Time Extendible-Resolution Display of On-line Dynamic Terrain., , and . Graphics Interface, page 151-160. (2002)Interactive Manipulation of Articulated Objects with Geometry Awareness., and . ICRA, page 592-598. IEEE Robotics and Automation Society, (1999)Is perception-action coupling more malleable in virtual than in real environments?, , , , , and . APGV, page 114. ACM, (2011)Optic flow and physical effort as cues for the perception of the rate of self-produced motion in VE., , , , , , and . APGV, page 132. ACM, (2009)Algorithmic control of walking., and . ICRA, page 1598-1603. IEEE Computer Society, (1989)The architecture of Newton, a general-purpose dynamics simulator., and . ICRA, page 1806-1811. IEEE Computer Society, (1989)Steering Behaviors for Autonomous Vehicles in Virtual Environments., , , and . VR, page 155-162. IEEE Computer Society, (2005)Facilitating content creation and content research in building the city of lit digital library., , , , , , , and . JCDL, page 145-148. ACM, (2011)