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Другие публикации лиц с тем же именем

Ashy.alRescate(): A videogame for developing basic object oriented programming skills., , , , и . SCCC, стр. 1-7. IEEE, (2018)User eXperience Heuristics for National Park Websites., , , , , и . HCI (15), том 12195 из Lecture Notes in Computer Science, стр. 193-204. Springer, (2020)ROLE video game tool for teaching myths and legends to school basic students., , , , , и . SCCC, стр. 1-8. IEEE, (2018)Customer eXperience in Valparaíso Hostels: Analyzing Tourists' Opinions., , , , , и . HCI (15), том 12195 из Lecture Notes in Computer Science, стр. 226-235. Springer, (2020)Usability heuristics for touchscreen-based mobile devices: update., , , и . ChileCHI, стр. 24-29. ACM, (2013)User Experience Evaluations: Challenges for Newcomers., , , , и . HCI (18), том 9186 из Lecture Notes in Computer Science, стр. 237-246. Springer, (2015)Usability Practice: The Appealing Way to HCI., , и . ACHI, стр. 265-270. IEEE Computer Society, (2008)Modeling the Interaction with MoLIC., , и . ITNG, стр. 1680. IEEE Computer Society, (2009)Experimental Evaluation of Usability Heuristics., , , , и . ITNG, стр. 119-126. IEEE Computer Society, (2013)Teaching Communication Strategies in Social Networks for Computer Science Students., , и . HCI (13), том 10913 из Lecture Notes in Computer Science, стр. 57-66. Springer, (2018)