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Development of a prototype of e-learning based on ontologies to analyze the impact of learning styles on engineering students., , , and . SCCC, page 1-9. IEEE, (2017)Ashy.alRescate(): A videogame for developing basic object oriented programming skills., , , , and . SCCC, page 1-7. IEEE, (2018)ROLE video game tool for teaching myths and legends to school basic students., , , , , and . SCCC, page 1-8. IEEE, (2018)Affective Algorithm for Controlling Emotional Fluctuation of Artificial Investors in Stock Markets., , , , and . IEEE Access, (2018)Gamification improves learning: Experience in a training activity of computer programming in higher education., and . J. Comput. Assist. Learn., 40 (4): 1959-1973 (August 2024)Study Case of an Adaptive Educational Tool Oriented to University Students for an Object Orientation Course., , , and . HCI (14), volume 11579 of Lecture Notes in Computer Science, page 153-169. Springer, (2019)Support to the learning of the Chilean tax system using artificial intelligence through a chatbot., , , and . SCCC, page 1-8. IEEE, (2019)Use of artificial intelligence by tax administrations: An analysis regarding taxpayers' rights in Latin American countries., , and . Comput. Law Secur. Rev., (2020)X9: An Adaptive Learning Platform for Geometry at School Level., , , and . SCCC, page 1-9. IEEE, (2018)Learning tax regulations through rules-based chatbots using decision trees: a case study at the time of COVID-19., , and . SCCC, page 1-8. IEEE, (2020)