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The Application of MPEG-4 Compliant Animation to a Modern Games Engine and Animation Framework., , , and . MIG, volume 6459 of Lecture Notes in Computer Science, page 326-338. Springer, (2010)A Survey of AoIM, Distribution and Communication in Peer-To-Peer Online Games., , and . ICCCN, page 1-5. IEEE, (2012)Multiple decision trees., and . UAI, page 327-338. North-Holland, (1988)Mesh Extraction from a Regular Grid Structure Using Adjacency Matrix., , , , and . ICIG (3), volume 9219 of Lecture Notes in Computer Science, page 562-572. Springer, (2015)Highly Realistic MPEG-4 Compliant Facial Animation with Charisma., , , and . ICCCN, page 1-6. IEEE, (2011)Remote access methods for exploratory data analysis and statistical modelling: Privacy-Preserving Analytics®., , , , , , and . Comput. Methods Programs Biomed., 91 (3): 208-222 (2008)Web-based hardware accelerated procedural content generation., , , , and . CCNC, page 368-372. IEEE, (2011)A Measure of Student Engagement for Serious Games and IoT., , , and . Edutainment, volume 10345 of Lecture Notes in Computer Science, page 262-270. Springer, (2017)Comparison of Speech Input and Manual Control of In-Car Devices while on the Move., and . Personal and Ubiquitous Computing, 4 (2/3): 155-164 (2000)A Framework for Measuring IT Innovation Benefits., , , , , , and . J. Inf. Technol. Constr., (2000)