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On human-AI collaboration in artistic performance., , , , and . NeHuAI@ECAI, volume 2659 of CEUR Workshop Proceedings, page 38-43. CEUR-WS.org, (2020)Human-Robot Artistic Co-Creation: a Study in Improvised Robot Dance., , and . RO-MAN, page 845-850. IEEE, (2020)Anticipation in collaborative music performance using fuzzy systems: a case study., , , , and . CoRR, (2019)LYCOS: the Lyngby Co-Synthesis System., , , , and . Des. Autom. Embed. Syst., 2 (2): 195-235 (1997)Integrating Communication Protocol Selection with Partitioning in Hardware/Software Codesign., and . ISSS, page 111-116. ACM / IEEE Computer Society, (1998)PACE: A Dynamic Programming Algorithm for Hardware/Software Partitioning., and . CODES, page 85-93. IEEE Computer Society, (1996)Aspects of system modelling in Hardware/Software partitioning., and . RSP, page 18-23. IEEE Computer Society, (1996)Merging and splitting in cooperative games: some (im)possibility results., and . Int. J. Game Theory, 41 (4): 763-774 (2012)Graph based communication analysis for hardware/software codesign., and . CODES, page 131-135. ACM, (1999)Communication estimation for hardware/software codesign., and . CODES, page 55-59. IEEE Computer Society, (1998)