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How (not) to write an introductory programming exam., , , , , , , , and . ACE, volume 160 of CRPIT, page 137-146. Australian Computer Society, (2015)Understanding Student Evaluation of Teaching in Computer Science Courses., , , and . COMPUTE, page 13-18. ACM, (2023)Understanding the Gender Gap in Digital Technologies Education., , , and . ACE, page 69-76. ACM, (2023)Mastery Learning in Computer Science Education., , and . ACE, page 37-46. ACM, (2019)Technologies and Tools to Support Teaching and Learning Computer Graphics: A Literature Review., , and . ACE, page 96-105. ACM, (2019)Lecture Recordings, Viewing Habits, and Performance in an Introductory Programming Course., , and . ACE, page 73-79. ACM, (2021)The Impact of Multiple Choice Question Design on Predictions of Performance., , , and . ACE, page 66-72. ACM, (2021)Digging into Computer Science Students' Learning Journals., , , and . Koli Calling, page 16:1-16:6. ACM, (2020)Teaching and Learning 3D Transformations in Introductory Computer Graphics: A User Study., , and . VISIGRAPP (1: GRAPP), page 126-135. SCITEPRESS, (2022)How Can Adding a Movement Improve Target Acquisition Efficacy?, , , , and . INTERACT (3), volume 10515 of Lecture Notes in Computer Science, page 496-514. Springer, (2017)