Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Design methodology for 360° immersive video applications: the case study of a cultural heritage virtual tour., , and . Pers. Ubiquitous Comput., 24 (6): 843-859 (2020)Exploring Immersive Technologies in Learning., , and . J. Univers. Comput. Sci., 26 (8): 854-857 (2020)Measuring and Comparing QoE of Hybrid VR Applications under Increased Network Load., , and . iLRN, page 1-7. IEEE, (2021)The REVERIE Human Representation Addresses Issues Related to Virtual Presence, Communication, and Interaction in Collaborative Virtual Environments., , and . CIT/IUCC/DASC/PICom, page 1584-1589. IEEE, (2015)Interdisciplinary and International Game Projects for Creative Learning., , and . ITiCSE, page 29-34. ACM, (2016)Status and trends of wireless web technologies., , and . Communication Systems and Networks, page 219-224. IASTED/ACTA Press, (2006)A novel method for the development of personalized mobile tourist applications., , and . Communication Systems and Networks, page 208-212. IASTED/ACTA Press, (2006)3D environments with games characteristics for teaching history: the VRLerna case study., , , and . SIGDOC, page 59-66. ACM, (2011)The Kahun project: CVE technology development based on real world application and user needs., , , and . VRST, page 168-169. ACM, (1999)Evaluation of Mobile Tourist Guides., , and . WSKS (2), volume 19 of Communications in Computer and Information Science, page 603-610. Springer, (2008)