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Interface Design for Boccia Robot Considering Operation Characteristic.

, , , , , , , , , , , , and . HCI (LBP), volume 11786 of Lecture Notes in Computer Science, page 382-394. Springer, (2019)

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Proposal for a Design Process Method Using VR and a Physical Model., , , and . HCI (3), volume 10273 of Lecture Notes in Computer Science, page 313-321. Springer, (2017)Development of a Interface Which Was Customized for People with Disabilities Using 3D Printers., , , and . HCI (5), volume 11570 of Lecture Notes in Computer Science, page 547-555. Springer, (2019)Interface Design for Boccia Robot Considering Operation Characteristic., , , , , , , , , and 3 other author(s). HCI (LBP), volume 11786 of Lecture Notes in Computer Science, page 382-394. Springer, (2019)Workshop: digital character making., , , , , , and . SIGGRAPH ASIA Educators Program, ACM, (2009)Research on the Relationships Between Shape of Button and Operation Feeling., , , and . HCI (3), volume 10273 of Lecture Notes in Computer Science, page 226-234. Springer, (2017)Development of Boccia Robot and Its Throwing Support Interface., , , , , , , , and . HCI (5), volume 11570 of Lecture Notes in Computer Science, page 556-567. Springer, (2019)A Study on Color Schemes for Nostalgic Illustrations., , and . HCI (17), volume 14027 of Lecture Notes in Computer Science, page 182-191. Springer, (2023)Study of Experience Value Design Method by Movie Prototyping., , , and . HCI (5), volume 10905 of Lecture Notes in Computer Science, page 211-216. Springer, (2018)Analysis of camera work in horror movies., , , , , and . SIGRAD, volume 127 of Linköping Electronic Conference Proceedings, page 127:005. Linköping University Electronic Press, (2016)