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Research on 3D reconstruction method of human-computer interaction scene based on support vector machine in cloud manufacturing environment.

, , , and . Multimedia Tools Appl., 76 (16): 17145-17162 (2017)

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Research on 3D reconstruction method of human-computer interaction scene based on support vector machine in cloud manufacturing environment., , , and . Multimedia Tools Appl., 76 (16): 17145-17162 (2017)INVIGORATE: Interactive Visual Grounding and Grasping in Clutter., , , , , and . Robotics: Science and Systems, (2021)Vetaverse: Technologies, Applications, and Visions toward the Intersection of Metaverse, Vehicles, and Transportation Systems., , , , , , , , , and 5 other author(s). CoRR, (2022)All One Needs to Know about Priors for Deep Image Restoration and Enhancement: A Survey., , , , , and . CoRR, (2022)People counting based on improved gauss process regression., , , , , , , and . SPAC, page 603-608. IEEE, (2017)Neural Randomized Planning for Whole Body Robot Motion., , , and . CoRR, (2024)Learning Spatial-Temporal Implicit Neural Representations for Event-Guided Video Super-Resolution., , , , and . CVPR, page 1557-1567. IEEE, (2023)HR-INR: Continuous Space-Time Video Super-Resolution via Event Camera., , , and . CoRR, (2024)Efficient Video Deblurring Guided by Motion Magnitude., , , , , , and . ECCV (19), volume 13679 of Lecture Notes in Computer Science, page 413-429. Springer, (2022)BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark., , , , , and . CoRR, (2024)