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An intra and inter-conferences correlation analysis of the field of HCI: revealing new trends from the international and brazilian communities.

, , , and . IHC, page 12:1-12:11. ACM, (2019)

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Analyzing the socioenactive dimensions of creative learning environments with preschool children., and . IHC, page 6:1-6:10. ACM, (2020)Embodiment in interactive installations: results from a systematic literature review., , , and . IHC, page 14:1-14:13. ACM, (2022)Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations., and . HCI (3), volume 12183 of Lecture Notes in Computer Science, page 243-261. Springer, (2020)A socio-constructionist environment to create stories using tangible interfaces., and . IHC, page 1:1-1:10. ACM, (2015)Using ethnographic data to support preschool children's game design., and . IHC, page 55:1-55:10. ACM, (2019)First Steps in Developing Tangible Artifacts for All: Enabling Ideation and Discussion Processes., and . ICISO, volume 527 of IFIP Advances in Information and Communication Technology, page 238-247. Springer, (2018)Beyond the Physical and Virtual for a Socioenactive Interaction., and . CLIHC, page 11:1-11:8. ACM, (2023)Being Socially Aware in Technology Design.. CHI Extended Abstracts, page 3:1-3:2. ACM, (2021)User Stories and the Socially-Aware Design Towards the OpenDesign Platform., , , , , , and . ICEIS (Revised Selected Papers), volume 417 of Lecture Notes in Business Information Processing, page 730-752. Springer, (2020)Designing interaction and collaboration in active learning systems., , and . IHC, page 27:1-27:10. ACM, (2015)