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Interaction Design for the Resolution of Linear Equations in a Multimodal Interface.

, and . ICCHP (1), volume 7382 of Lecture Notes in Computer Science, page 166-173. Springer, (2012)

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How to make games for visually impaired children., and . Advances in Computer Entertainment Technology, page 450-453. ACM, (2005)Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions., , and . Trans. Edutainment, (2009)The iReCheck project: using tablets and robots for personalised handwriting practice., , , , , , , , , and 1 other author(s). ICMI Companion, page 297-301. ACM, (2023)Libbraille: A Portable Library to Easily Access Braille Displays., and . ICCHP, volume 2398 of Lecture Notes in Computer Science, page 345-352. Springer, (2002)Art Karshmer Lectures in Access to Mathematics, Science and Engineering - Introduction to the Special Thematic Session., , , and . ICCHP-AAATE (1), volume 13341 of Lecture Notes in Computer Science, page 3-6. Springer, (2022)Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session., , and . ICCHP, volume 5105 of Lecture Notes in Computer Science, page 542-544. Springer, (2008)A Wizard of Oz Interface with Qtrobot for Facilitating the Handwriting Learning in Children with Dysgraphia and Its Usability Evaluation., , , , and . ICCHP-AAATE (2), volume 13342 of Lecture Notes in Computer Science, page 219-225. Springer, (2022)Interaction Design for the Resolution of Linear Equations in a Multimodal Interface., and . ICCHP (1), volume 7382 of Lecture Notes in Computer Science, page 166-173. Springer, (2012)An Empirical Evaluation of MoonTouch: A Soft Keyboard for Visually Impaired People., , , , and . ICCHP (2), volume 9759 of Lecture Notes in Computer Science, page 472-478. Springer, (2016)Mathematical Working Environments for the Blind: What is Needed Now?, and . ICALT, page 915-916. IEEE Computer Society, (2007)